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Overall Suggestions ~ Johnny

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Overall Suggestions ~ Johnny

Post by iJohnny on Thu Jan 07, 2010 1:16 am

As soon as I joined SnowMS there were somethings i noticed right away Mad
(Some are just in my own opinion, debate against me if you want)

Problem - Resolve
Server Delay and Lag - Get a Dedicated Server or more Ram Very Happy
Sloppy commands - Get your Coder to Reword/Look over it
Sloppy NPC Scripts (Rather some Pointless Chats O.o) - Re-Read your Custom NPCs

and Now the Actual Suggestions!
  • @go Commands
  • Fix @resetstats
  • Change back Henesys Hunting Ground 1 D:
    (Make custom training maps in a hidden warp only map? Mad)


This may not Work Depending on your Source but...
@go Command
Code:
//Place in PlayerCommands.java

import java.util.HashMap;

        } else if (splitted[0].equals("@go")) {
            HashMap<String, Integer> maps = new HashMap<String, Integer>();
       maps.put("fog", 105040306);
            maps.put("southperry", 60000);
            maps.put("amherst", 1010000);
            maps.put("henesys", 100000000);
            maps.put("ellinia", 101000000);
            maps.put("perion", 102000000);
            maps.put("kerning", 103000000);
            maps.put("lith", 104000000);
            maps.put("sleepywood", 105040300);
            maps.put("florina", 110000000);
            maps.put("orbis", 200000000);
            maps.put("happy", 209000000);
            maps.put("elnath", 211000000);
            maps.put("ludi", 220000000);
            maps.put("omega", 221000000);
            maps.put("korean", 222000000);
            maps.put("aqua", 230000000);
            maps.put("leafre", 240000000);
            maps.put("mulung", 250000000);
            maps.put("herb", 251000000);
            maps.put("cwk", 610010004);
            maps.put("nlc", 600000000);
            maps.put("shrine", 800000000);
            maps.put("showa", 801000000);
            maps.put("fm", 910000000);
            if (maps.containsKey(splitted[1])) {
                player.changeMap(cserv.getMapFactory().getMap(maps.get(splitted[1])), cserv.getMapFactory().getMap(maps.get(splitted[1])).getPortal(0));
            }

@resetStats
Code:
//Place in MapleCharacter.java

    public void resetStats() {
        int totAp = getRemainingAp() + getStr() + getDex() + getInt() + getLuk();
        setStr(4);
        setDex(4);
        setInt(4);
        setLuk(4);
        setRemainingAp(totAp - 16);
        updateSingleStat(MapleStat.STR, 4);
        updateSingleStat(MapleStat.DEX, 4);
        updateSingleStat(MapleStat.LUK, 4);
        updateSingleStat(MapleStat.INT, 4);
        updateSingleStat(MapleStat.AVAILABLEAP, getRemainingAp());
    } 
Code:

//Place in PlayerCommands.java

else if (splitted[0].equals("@resetstats")) {
            player.resetStats();
            mc.dropMessage("Done");
        } 

I will Update this when more comes to mind O.o

iJohnny

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Re: Overall Suggestions ~ Johnny

Post by Alex on Sat Jan 09, 2010 4:19 am

@go
(we Have @goto Pay Attention Much?)

@resetstats
We Already Have Reset Npc In @fmnpc

But Yea Nice Try

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Re: Overall Suggestions ~ Johnny

Post by dragonwiz91 on Tue Jan 12, 2010 3:06 pm

ROFL Very Happy that was nice tell Wolf came in wif that Nah jkjkjkjk Very Happy Like he said nice try LMAO...
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Re: Overall Suggestions ~ Johnny

Post by iBtch on Tue Jan 12, 2010 6:03 pm

Alex wrote:
@resetstats
We Already Have Reset Npc In @fmnpc

LOL No Offence alex but like @resetstats <something> is better than doing @fmnpc and clicking. It will save time for life just by doing @resetstats

iBtch
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Re: Overall Suggestions ~ Johnny

Post by iPhoKingAzn on Wed Jan 13, 2010 12:47 am

Okay. That sounds fair but look at a few things:
1. No one ever resets their stats(they just fill it to 30k then SRB)
2. What's your name so I know what to address you by
3. Is it too much to just type @snow ---> stat resetter

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Re: Overall Suggestions ~ Johnny

Post by dragonwiz91 on Wed Jan 13, 2010 1:10 am

Uhrm iPhoKingAzn im guessing it Johnny LOL... Very Happy but its just a guess.
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